//
//  UIView+Extension.m
//  01-黑酷
//
//  Created by apple on 14-6-27.
//  Copyright (c) 2014年 heima. All rights reserved.
//

#import "UIView+Extension.h"

@implementation UIView (Extension)

- (void) setX:(CGFloat)x{
    CGRect frame = self.frame;
    frame.origin.x = x;
    self.frame = frame;
}
- (CGFloat) x{
    return self.frame.origin.x;
}
- (void)setY:(CGFloat)y {
    CGRect frame = self.frame;
    frame.origin.y = y;
    self.frame = frame;
}
- (void)setMaxY:(CGFloat)maxY

{
    
    self.y = maxY - self.height;
    
}
-(void)setMinX:(CGFloat)minX
{
    self.x = minX;
}
-(void)setMinY:(CGFloat)minY
{
    self.y = minY;
}
-(void)setMaxX:(CGFloat)maxX
{
    self.x =maxX - self.width;
}
-(void)setBoundsHeight:(CGFloat)boundsHeight
{
    CGRect frame = self.frame;
    frame.size.height = boundsHeight;
    self.frame = frame;
}
- (CGFloat)y {
    return self.frame.origin.y;
}

- (void)setWidth:(CGFloat)width {
    CGRect frame = self.frame;
    frame.size.width = width;
    self.frame = frame;
}

- (CGFloat)width {
    return self.frame.size.width;
}

- (void)setHeight:(CGFloat)height {
    CGRect frame = self.frame;
    frame.size.height = height;
    self.frame = frame;
}

- (CGFloat)height {
    return self.frame.size.height;
}

- (void)setSize:(CGSize)size {
//    self.width = size.width;
//    self.height = size.height;
    CGRect frame = self.frame;
    frame.size = size;
    self.frame = frame;
}

- (CGSize)size {
    return self.frame.size;
}
-(CGFloat)minX
{
    return CGRectGetMinX(self.frame);
}
-(CGFloat)minY
{
    return CGRectGetMinY(self.frame);
}
- (CGFloat)maxX{
    return CGRectGetMaxX(self.frame);
}
- (CGFloat)maxY{
    return CGRectGetMaxY(self.frame);
}
-(void)setBoundsWidth:(CGFloat)boundsWidth
{
    CGRect frame = self.frame;
    frame.size.width = boundsWidth;
    self.frame = frame;
}
-(CGFloat)boundsWidth{
    return self.bounds.size.width;
}
-(CGFloat)boundsHeight{
    return self.bounds.size.height;
}
- (void)setOrigin:(CGPoint)origin {
    CGRect frame = self.frame;
    frame.origin = origin;
    self.frame = frame;
}

- (CGPoint)origin {
    return self.frame.origin;
}

- (void)setCenterX:(CGFloat)centerX {
    CGPoint center = self.center;
    center.x = centerX;
    self.center = center;
}

- (CGFloat)centerX {
    return self.center.x;
}

- (void)setCenterY:(CGFloat)centerY {
    CGPoint center = self.center;
    center.y = centerY;
    self.center = center;
}

- (CGFloat)centerY {
    return self.center.y;
}


- (CGFloat)left {
    return self.frame.origin.x;
}

- (void)setLeft:(CGFloat)x {
    CGRect frame = self.frame;
    frame.origin.x = x;
    self.frame = frame;
}

- (CGFloat)top {
    return self.frame.origin.y;
}

- (void)setTop:(CGFloat)y {
    CGRect frame = self.frame;
    frame.origin.y = y;
    self.frame = frame;
}

- (CGFloat)right {
    return self.frame.origin.x + self.frame.size.width;
}

- (void)setRight:(CGFloat)right {
    CGRect frame = self.frame;
    frame.origin.x = right - frame.size.width;
    self.frame = frame;
}
- (CGFloat)bottom {
    return self.frame.origin.y + self.frame.size.height;
}
- (void)setBottom:(CGFloat)bottom {
    CGRect frame = self.frame;
    frame.origin.y = bottom - frame.size.height;
    self.frame = frame;
}
//- (void)addTarget:(id)target action:(SEL)action;
//{
//    UITapGestureRecognizer *tap = [[UITapGestureRecognizer alloc]initWithTarget:target
//                                                                         action:action];
//    self.userInteractionEnabled = YES;
//    [self addGestureRecognizer:tap];
//}

@end
